Field of Glory Day 2024
We were delighted to participate in Slitherine Games‘ Field of Glory Day as part of the fifth Middle Ages in Modern Games Asynchronous Conference on 4 June 2024. From Slitherine…
We were delighted to participate in Slitherine Games‘ Field of Glory Day as part of the fifth Middle Ages in Modern Games Asynchronous Conference on 4 June 2024. From Slitherine…
Robert Houghton (University of Winchester) So, this is the end of the fifth Middle Ages in Modern Games Asynchronous conference. Once again, we’ve had an impressive range of papers from…
Karen Cook (Hartt School, University of Hartford) This keynote is culled from a chapter forthcoming in Music and Sonic Environments in Video Games: Listening to and Performing Ludic Soundscapes, eds.…
Renata Leśniakiewicz-Drzymała (Jagiellonian University, Kraków) In Norse mythology, apart from Gods and Men, there are also other races, including Elves and Giants. Elves are traditionally seen as luminous beings associated…
Albert Leparc (Paris-Sorbonne University) Hi ! For my second paper for the MAMG, I’d like to give a broad-brush approach on my research about the most common – if not…
Christine Tomlinson (University of California, Irvine & University of Southern Denmark) Contemporary videogames increasingly emphasize agency for players, which is limited by the parameters of the game’s design. Role-playing games…
Blair Apgar (Elon University) Video games set in traditional fantasy worlds often draw inspiration from the Middle Age; though still largely divorced from academic conceptualizations of the period, modern titles…
Thom Gobbitt (Austrian Academy of Sciences) My focus here is on violence and the rules systems of Tabletop Roleplay Games (TTRPGs), to address the question of whether rules for violence…
Markus Mindrebø (University of Stavanger) Paradox Interactive’s Crusader Kings series of games provides excellent opportunities to explore and visualise the development and breakdown of medieval aristocratic relationships. Utilising its mechanics…
Arturo Mariano Iannace (IMT School for Advanced Studies Lucca) Despite the sheer number of games with a medieval setting having been developed, only a few deal with internecine conflicts. This…