Skip to Content

The Middle Ages in Modern Games

Exploring medievalisms in modern gaming contexts

The Middle Ages in Modern Games

Exploring medievalisms in modern gaming contexts

  • Home
  • About MAMG
  • Asynchronous Conference
  • MAMG @ Leeds IMC
  • Organising Committee
  • Previous editions
  • Resources
First Keynote

Medieval Borders in the Context of Video Games

Juan Francisco Jimenez Alcazar June 5, 2024 12Comments

Juan Francisco Jiménez Alcázar (Universidad de Murcia) English translation transcript: The contribution that I am presenting is part of the work that we carry out in the “Historia y Videojuegos”…

Opening Address

The Middle Ages in Modern Games 2024 – Opening Address

Markus Mindrebo June 5, 2024 11Comments

Markus Mindrebø (University of Stavanger) Welcome to the fifth annual Middle Ages in Modern Games asynchronous conference! As always, we’ve got papers from dozens of excellent game devs and scholars…

Announcements MAMG24

The Middle Ages in Modern Games – Conference Programme 2024

Rob Houghton May 28, 2024 2Comments

We’re excited to welcome everyone to the fifth Middle Ages in Modern Games Asynchronous Conference on 4-7 June. This event consists of four days of written papers and videos addressing…

Announcements

The Middle Ages in Modern Games Asynchronous Conference

admin April 8, 2024 0Comment

The Fifth Middle Ages in Modern Games Asynchronous Conference will take place on 4-7 June. Join us here for four days of papers on any and all aspects of the…

Posts pagination

1 … 8 9

« Previous Page

Recent Posts

  • International Opportunities, International Challenges
  • Making Rajas of Asia: Modding Cultural Representation and Stateless Government in an Imperialist Game
  • The Eternal Presence of Holy War: The Procedural Rhetoric of Jihad and Crusade in Total War: Medieval 2
  • „Denn häufig haben sich auf seinem Wink und Befehl viele von ihnen von einer hohen Mauer hinunter gestürzt […]“: Die Tradierung des mittelalterlichen Mythos der Nizari Ismailis in Narration und Gameplay in Assassin’s Creed
  • Religious Tensions: The Itatehyōzu Shrine in Assassin’s Creed Shadows 

Recent Comments

  1. Rob Houghton on Making Rajas of Asia: Modding Cultural Representation and Stateless Government in an Imperialist Game
  2. Hirohito TSUJI on Religious Tensions: The Itatehyōzu Shrine in Assassin’s Creed Shadows 
  3. Hirohito TSUJI on Religious Tensions: The Itatehyōzu Shrine in Assassin’s Creed Shadows 
  4. Hirohito TSUJI on Religious Tensions: The Itatehyōzu Shrine in Assassin’s Creed Shadows 
  5. Hirohito TSUJI on Religious Tensions: The Itatehyōzu Shrine in Assassin’s Creed Shadows 

Archives

  • June 2025
  • May 2025
  • February 2025
  • December 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024

Categories

  • Aesthetics
  • Alternative Approaches to Globalism
  • Announcements
  • Art History and Historiography
  • Closing Remarks
  • Closing Remarks
  • Culture, Chronology and Fantasy
  • Eurocentric Globalism
  • Fantasy Medievalism in The Witcher
  • Field of Glory Day
  • Field of Glory: Kingdoms
  • Field of Glory: Rajas and Tribes
  • First Keynote
  • First Keynote
  • Game Design
  • Game Development
  • Global Perspectives
  • Globalism and Religion
  • Inclusivity, Exclusion and Dehumanisation
  • Interplayer Conflict and Cooperation
  • Italian Perspectives
  • Leeds IMC 2024
  • Leeds IMC 2025
  • MAMG24
  • MAMG25
  • MAMO 2025
  • Opening Address
  • Opening Address
  • Participatory Heritage
  • Race and Culture
  • Rebellion, Networks and Law
  • Roleplay and Empathy
  • Second Keynote
  • Second Keynote
  • Warfare and Violence

You Missed

Closing Remarks MAMG25

International Opportunities, International Challenges

MAMG25 Second Keynote

Making Rajas of Asia: Modding Cultural Representation and Stateless Government in an Imperialist Game

Globalism and Religion MAMG25

The Eternal Presence of Holy War: The Procedural Rhetoric of Jihad and Crusade in Total War: Medieval 2

Globalism and Religion MAMG25

„Denn häufig haben sich auf seinem Wink und Befehl viele von ihnen von einer hohen Mauer hinunter gestürzt […]“: Die Tradierung des mittelalterlichen Mythos der Nizari Ismailis in Narration und Gameplay in Assassin’s Creed

The Middle Ages in Modern Games

Exploring medievalisms in modern gaming contexts

Copyright © All rights reserved | Hosted by Exilian | Blogus by Themeansar.