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The Middle Ages in Modern Games

Exploring medievalisms in modern gaming contexts

The Middle Ages in Modern Games

Exploring medievalisms in modern gaming contexts

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Art History and Historiography

Renaissance Magic Against a Medieval World: An Art-Historical Reading of Elden Ring’s Raya Lucaria Academy

Mikael Sebag June 6, 2024 7Comments

Mikael D. Sebag (University of California, Irvine) The art direction of Elden Ring (FromSoftware, 2022) bears a clear thematic and visual indebtedness to the European Dark Ages (c. 500–1000 CE).…

Interplayer Conflict and Cooperation

Feudalism and Intercommunity Feuds: A look at the rivalry between the Overwatch and Valorant Community

Shashvat Singh June 6, 2024 5Comments

Shashvat Singh (Uppsala University) One of the most defining hierarchical systems in Europe during the medieval period was the feudal system. The feudal system existed in a myriad of forms…

Interplayer Conflict and Cooperation

Survival Strategies in LARPs: Conflict or Cooperation?

Anastasija Ropa June 6, 2024 11Comments

Anastasija Ropa and Eddy Rops (Latvian Academy of Sport Education) Transcript: While socializing at the annual May Count Festival, an event which brings fantasy and history together, in May 2024…

Interplayer Conflict and Cooperation

The Group Over the Self or Vice-Versa: How Hunting Monsters Reflects the Spirit of Cooperation and Conflict from the Middle Ages

Johansen Quijano June 6, 2024 5Comments

Johansen Quijano (Tarrant County College) Study of the Middle Ages highlights literary and historical documents demonstrating that they were mired with juxtaposing practices and ideologies that led to conflict (Hodgson…

Aesthetics

Cooperation, conflict, and more-than-human agencies in medieval games

Vinicius Marino Carvalho June 6, 2024 7Comments

Vinicius Marino Carvalho (Universidade Estadual de Campinas) Historical agency is, once again, a hot button issue. Developments like the climate emergency and advances in AI prompted many scholars into acknowledging…

Aesthetics

The Sword as Symbol of Chivalry in The Witcher 3

Katie Vernon June 6, 2024 8Comments

Katie Vernon (University of York) “Chivalry” conjures up ideas of codes of honour and knights in shining armour. One of chivalry’s most enduring symbols is the sword: beautifully crafted but…

Aesthetics

Cognitive-Visual Reasoning of Medieval Space in Modern Video Games

Emilija Vukovic June 6, 2024 11Comments

Emilija Vuković (University of Belgrade) This paper delves deeper into the construction of medieval atmosphere within video games, moving beyond the common setting (Bellwright, 2024; Kingmakers, 2024; Robin Hood, 2021).…

Aesthetics

Fables of Friendship and Fury: How Tails of Iron and Inkulinati Explore Cooperation and Conflict Through Medievalist Aesthetics

Baykar Demir June 6, 2024 5Comments

Baykar Demir (Istanbul University) Inkulunati and Tails of Iron, despite their distinct game genres, share a reliance on the visual allure of medieval illustrations in their art direction. This paper…

Game Development

Virtù, Humours, and the psychology of the renaissance soldier: Modelling decision-making in skirmishes through Force of Virtue

Samuel Gassmann June 6, 2024 8Comments

Samuel Gassman (Masterstroke Games) Mediaeval man used a matrix of human behaviour based on classical sources, separating people into four temperaments of people.The first known example of this theory being…

Game Development

Legal Disputes as a Game Mechanism in The Knight & the Maiden

Andreas Kjeldsen June 6, 2024 14Comments

Andreas Kjeldsen (Stark Raving Sane Games) The Knight & the Maiden: A Modern Medieval Folk-Tale is an upcoming comedic narrative adventure game with visual novel elements set in a secondary…

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The Middle Ages in Modern Games

Exploring medievalisms in modern gaming contexts

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